Avid versus Final Cut - 2006: One editors perspective
Article by Patrick Inhofer (Article Info)
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When I first wrote this article
back in August 2002 a debate was raging; was Final Cut Pro viable as a
professional post-production tool? At that point I had been working on
Final Cut for 9 months and had owned my own SDI- FCP-based edit suite
for 3 months. I decided to share my insights and write an article. The
response to that article has been overwhelmingly positive. 4 years
later I'm still collecting emails from producers and editors who find
the article instructive. Of course, after every new release
of Final Cut they generally ask the same question, "That was then, how
about now?"
This article is my answer, now in its 3rd edition, updated for Final Cut Pro version 5.
Special
Thanks to the following people for their invaluable contributions to
this article: Mark Raudonis, George Creedle, Oliver Peters, Terence
Curren, Frank Capria,
and Martin Baker. Any inaccuracies in this piece are my fault alone.
Summary
This article is for producers and editors. It answers the question,
what situations would force an editor or producer to choose to work on
an Avid instead of Final Cut Pro?
Originally
written in 2002, it has been entirely rewritten to reflect where we
stand today, the start of 2006. You can find the 2004 and 2002 versions
of this article
here and here. Enjoy!
Question: What is the difference between Apple's Final Cut Pro and Avid's Media Composer?
Answer: None.
Not when it comes to creating first-class, professional results in a timely manner. They both get the job done on-budget
and on-time.
But when it comes to how we approach our projects or how we interact with the software itself, there are some meaningful differences.
I generally classify these differences into two types:
-
Big Picture differences are those which will actually impact our
choice of software; when is it smarter to do a job in Avid rather than
Final Cut Pro? These Big Picture differences are few, but should definitely be heeded. For Final Cut users, they might be show-stoppers.
- Smaller Stuff differences are differences that may impact workflow but shouldn't have much impact on our ability to produce a
professional product in a time- or cost-effective manner. These Smaller Stuff differences, if discovered mid-project, may cause headaches - but
rarely will they bring a project to a grinding halt. But being prepared up-front should help you avoid overages.
As
for my credentials... well, I've edited Avid (starting in 1992) and
Final Cut (starting in 2001), and many others. While I've decided to
build my edit suite around Final Cut Pro, I consider it my job to
understand its relative weaknesses. Nor am I unduly critical of Avid,
having made a career of it in the past. In fact, if you were to ask me
to name the best non-linear editor on the market, without hesitation
I'd answer Discreet Logic's Smoke
- if it were about $120,000 cheaper. But it's not. So instead (and
because this topic is more interesting to me) I'll evaluate the merits
of Final Cut Pro in relation to Avid. What follows is my contribution
to this ongoing discussion.
The Big Picture
- Networked Editorial Pipeline: Solved!
Do you need to share footage among dozens and dozens of editors?
Control who has access to footage while throttling the bandwidth to
certain users to ensure the finishing room won't drop frames while
producers down the hall are watching a rough cut? Do you need 24/7
uptime reliability, confident that a hard drive failure doesn't impact
any of your end-users? What if you also need to dynamically expand or
remove the amount of storage allocated to any given shared storage
space? Do you also need to lock down specific media volumes so that
your Pepsi clients never ever see the footage from that new Coke
commercial? In the 2004 edition of this article the only system capable
of this kind of hard-core capability was Avid, via their Unity product line.
In years past Unity was proof of Avid's industrial grade quality and
was at the top
of everyone's list of what separated Avid from Final Cut. And so this
issue stays at the top of the list this year, but with a twist...
In 2006 there's another player on the scene. It's shipping and it's called Xsan.
It's made by Apple and it's being used with
Final Cut Pro.
In researching this article I was blind-sided by its capabilities. It
blew through my prejudice that Unity was the only solution for the type
of large scaled networked
editorial installations I just described. And like its Unity competitor
the architecture is redundant, scalable, and is best implemented if you
bring a "high-end"
attitude to building one of these systems. Cut corners, and it'll bite
you (no, it's not a good idea to use your Mac mini as a metadata
controller). But if you surround it with a capable IT staff and follow
Apple's guidelines you can do what Unity does, and do it with Final Cut
Pro. Built upon Xserve Raids and Xserve G5s,
here's a small sampling of Xsans feature set:
- Mix and match Raid 0 and Raid 5
stripes.
XSan calls it Affinities. Use Raid 5 where data protection is paramount
and Raid 0 where throughput is a priority (like High-Def finishing).
- Security and permissions can be
as tight or as loose as you want. As we expect when working at this
level of shared resources, read/write access can be restricted based on
a mixture of permissions settings, completely locking different
projects out from each other and allowing specific users or class of
users (logger, editors, producers) to read-only some files while
writing to others. These Unix-style premissions can also be applied at
the file, folder, user, or volume level.
If you're considering a large networked editorial pipeline, Avid is no longer the only kid on the block. XSan is a serious solution
for a complex problem. And since it's up to 40% less expensive for a
comparable Unity install you can spend that savings to triple your
storage capacity (eliminating the need to constantly wipe media off
your drives to make room for new media) and double the number of Final
Cut seats (so everyone from the Script Department to Production
Assistants to Post Audio to the Executive Producer can have Final Cut
on their iMac - ready to approve an edit moments after it's ready).
This is a big change since the 2004 version of this article and
eliminates one major reason for choosing Avid over Final Cut. On this
item Apple has achieved parity and can now play with the big boys.
Multicam: Solved! A long-time deficiency in Final Cut Pro was
multicamera timelines. Like Unity, the lack of multicam was considered
another missing link that defined Final Cut as a "poor-man's Avid".
Avid has a great multicamera editing workflow. It's fast. It's
efficient. It's easy to use. But Final Cut Pro
has introduced its own multicam workflow. I can't say if it's on par
with Avid's (I haven't worked with it yet). But it's there, it's
working, and I've spoken with a few experienced editors who really like
it. For a quick overview check out this
article and this
multimedia overview on Apple's website.
Media Management: In previous editions of this article this item used to be in the Smaller Stuff
section. No longer. The Media Manager hasn't had a serious update in 4
years. It still does a terrible job handling time remaps and Final Cut
gets flakey on clips with no reel numbers (like After Effects renders).
Final Cut's Media Manager requires much more hand holding than it
should, especially for a Version 5 product. To be fair, the various
public forums and mailing lists have noticeably fewer editors ranting
about Media Management. Improvements have been made. But when it comes
to media management there's no such thing as a small
bug. It's time for Apple's Final Cut team to abandon its current
practice of incrementally fixing the Media Manager, leaving its users
in doubt as to its status and never knowing when it's going to bite us.
Editors need confidence in their tools. The Final Cut team needs to
stop giving editors a strong valid reason to prefer Avid over Final Cut.
Color Correction Toolset: In years past I've been reluctant to consider the Final Cut color corrector for inclusion in this article. Why?
The Final Cut color correction tools are good. They
get the job done, and done well, in 95% of the situations. But Avid has migrated some of the Symphony color
corrector
down its product line while the Final Cut color corrector hasn't been
touched. Today, the Avid color correction workflow remains the better
of the two; enough to give many talented editors a continued reason
to avoid Final Cut.
On Avid Symphony's color corrector you can apply corrections across
an entire show based on "Master Clip," "Source Clip Name" or "Tape
name". And corrections can be removed just as easily. Useful
functionality, unless you spend most of your time finishing
"reality-style" productions. With their frequent changes in color
temperature, iris, and locations it can be a fool's quest to apply one
correction to a single clip, much less an entire tape (trust me, I
know). For my money, where Avid has the upper-hand is its
Photoshop-style curves editor, available across Avid's product line.
Curves give a finisher tremendous power over the image. Final Cut,
lacking a curves editor, leaves us at the mercy of the "Blacks, "Mids",
"Whites" controls. Changes to the Whites values can creep all the way
down into the Blacks. Mids spread out to the Blacks and Whites while
changes to the Blacks can infect the brightest Whites. But with a
curves editor you can restrict your
corrections to a very defined section of the image (and restrict it
even further to just the Red, Green, or Blue channel), leaving the rest
of the image untouched. For the serious finisher it's a compelling
reason to choose Avid over Final Cut.
Apple needs
only look at Color Finesse
to understand what kind of color controls its power users crave to be
integrated into Final Cut. Detracting from Avid is the fact they
cripple the color corrector in the same way they stratify their product
line (more on that in moments). "Non-Symphony" Avids are deprived of
curves control on channels as well as a host of other powerful Symphony
color correction features. Yet let me be clear, from the perspective of
a Final Cut finisher, Final Cut's color correction deficiencies slow me
down, they don't knock me out of the game - but I'd sure appreciate a
boost.
Stratified Product Line: Another big difference between the software platforms are, well, the platforms. With Avid there are
a half-dozen different flavors of Avid. Some Avids have
more features than other Avids.
Some even have completely different interfaces. And moving up the Avid
hierarchy means buying a whole new system. So as a Producer or Editor
you have to know exactly what you want out of your Avid before you book
(or buy) the Avid. All of this makes purchasing or booking an Avid
needlessly complex, adding fuel to Final Cut Pro's fire.
Final Cut, by contrast, is Final Cut. Whether you're working in DV
or HD the interface is the same, the projects are the same - which
means they are 100% interchangeable. The only difference between any
two Final Cut systems is the hardware that pulls in and spits out the
video (allowing you, for instance, to digitize Digital Betacam or
output High Definition). And unlike Avid, if you want to upgrade your
hardware, it's just a matter of adding a few boards - there's no new
software to learn. On Avid, the worst case scenario requires you to not
only buy an entirely new computer rig, but to also learn an entirely
new program; perfect examples are the stars of the Avid High-Definition
solutions Symphony
Nitris and
DS Nitris.
On Final Cut. the interface stays
the same.
Note: Most Final Cut systems are custom setups.
Producers might have to hunt around for a system that meets their exact
needs. Of course, the same is essentially true for Avid (Avid's product
line being insanely stratified) - so on this point there is parity. But
from an Editor's point of view, you can walk into any Final Cut Pro
suite in the world and know exactly how to run the software, no matter
the hardware hanging off it.
.
Continue Article: 1 2 3 
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Sounds Intresting.
Does FCP has the Cut List Facility as avid?
Thanks
Avid Film Editor
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