I have modeled all in 3ds Max 8, through EDIT POLY, trying to optimize the number of the polygons, the texture are realized in Photoshop, obtained from photographies, all has been postprocessed in combustion, through the escape in file .RPF, in order to obtain the DOF. I tried to render the eyes most realistic possible, would appeal to to me to have of the opinions on the obtained result.
the eyes look incredible to me. the coloring, shape, and eyelashes add a lot, and the eyebrows look very real.
what catches my eye the most is the blue texture on the helmet.
the eyes definitely rock, maybe irises are a little too colored for a realistic look, okay for a stylized one... inner corners of eyes too red & bright IMO. Upper lip cusp too harsh... otherwise amazing.