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Baileys 
Send this to a friendLogin to add a Bookmark Post a Comment Software Used:    Maya

Updated:  02/22/08    By:  damuhong   



Image Completion Time: 8 hrs Using Maya for modeling Photoshop for textur


Baileys


This is from a past project. I used Maya for 3D and Photoshop for texture editing.


Anonymous writes:
    (02/26/08) Post id 2835


why do the FG elements exude such a detached quality from its surroundings? otherwise this is excellent stuff.


Cons writes:
    (02/27/08) Post id 2839


good job, i like the modeling. im not an expert on 3d though. but i think it seems somewhat floating


milqito writes:
    (02/29/08) Post id 2850


Maybe another light source would help. Perhaps something soft coming in from the back to soften the edges. It looks like you just have a light coming down from the top left and an ambient. The textures look very good though.


Anonymous writes:
    (03/16/08) Post id 2903


i like lenve for you! i am a chinese!


Anonymous writes:
    (03/16/08) Post id 2904


sorry, not lenve is levern


flash3d writes:
    (03/18/08) Post id 2912


An Occlusion pass would probably fix that.



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