NAB, LAS VEGASApril 15, 2007Apple today unveiled Final Cut Studio
2, a significant upgrade to the industrys leading video production
suite that delivers new creative tools designed expressly for editors.
Final Cut Studio 2 includes Final Cut Pro 6, which introduces Apples
ProRes 422 format for uncompressed HD quality at SD file sizes and
support for mixed video formats and frame rates in a single Timeline;
Motion 3 featuring an intuitive 3D environment, paint and new
behaviors; Soundtrack Pro 2 with dozens of innovative tools for
multitrack editing, surround mixing and conforming sound to picture;
Compressor 3 delivering powerful batch encoding for multiple formats
with a single click; and DVD Studio Pro 4.2 for SD and HD DVD
authoring. Final Cut Studio 2 also introduces Color, a professional
color grading and finishing application for ensuring consistent color
and creating signature looks.
Final Cut Studio 2 was specifically designed to enable the rapidly
growing community of over 800,000 Final Cut editors worldwide to
animate, mix, grade and deliver their work as a natural extension of
the editorial process, said Rob Schoeben, Apples vice president of
Applications Product Marketing. Final Cut Studio 2 is the most
powerful production suite on the planet.
At the core of Final Cut Studio 2 is Final Cut Pro 6, the latest
version of Apples Emmy award-winning editing software which includes a
new Open Format Timeline that lets editors mix and match virtually any
video format and frame-rate in a single Timeline without transcoding.
ProRes 422, a new full raster, 10-bit 4:2:2 post production format
produces stunning HD quality at SD file sizes, making it ideal for
working efficiently across a SAN or on a MacBook Pro in the field.
Companies including Panasonic, Sony and RED are embracing ProRes 422 as
they continue to innovate on the next generation of cameras. Final Cut
Pro 6 also includes optical flow based SmoothCam technology to remove
unwanted or jarring camera movement with simple, easy-to-use tools.
Deep integration with Motion includes the ability to edit Motion
templates with video drop zones and editable text fields directly in
Final Cut Pro.
New to Final Cut Studio is Color, which puts a logical task-based
color grading and finishing workflow in the hands of every Final Cut
Pro editor. The primaries in Color include advanced color correction
tools such as gamma, lift and gain adjustments, as well as custom R, G,
B and luma curves, and the secondaries provide the ability to isolate
specific areas of an image with soft-edged mattes and custom-shaped
vignettes, which can be tracked with ease. Professional scopes provide
precise monitoring of chrominance and luminance values via waveforms,
histograms and new 3D scopes. Color includes over 20 signature looks
which can be customized to create a unique mood for any given project,
and offers a seamless roundtrip workflow where projects can be sent
from Final Cut Pro 6 directly to Color for grading, finishing and final
rendering with 32-bit float 4:4:4 image processing.
Motion 3, the latest version of Apples groundbreaking motion
graphics software, takes all the familiar Motion tools and extends them
to a 3D environment. New camera behaviors add depth and realism with
drag-and-drop simplicity. Vector based paint tools allow editors to
easily create brushes with color, particles, video or pictures. A
simple, yet highly precise match moving tool automatically maps any
image or effect to the path of any other object. New retiming behaviors
enable editors to slip and slide retiming effects on the Timeline
without keyframes, while new audio behaviors allow users to easily
create animations that respond to soundtrack volume and frequency.
Motion 3 includes over 1500 new design elements including professional
stock imagery, beautifully animated line drawings and stunning vector
artwork.
Soundtrack Pro 2, a brand new version of the audio editing
application in Final Cut Studio 2, features powerful new multitrack
editing and recording tools in a streamlined interface that simplifies
every aspect of the audio post production process. Soundtrack Pro 2
introduces a breakthrough heads up spotting display that lets editors
precisely align effects and dialog with picture. Advanced take
management tools enable editors to quickly combine pieces of the best
takes to craft seamless performances. Stereo and surround mixing tools
enable users to create 5.1 and stereo mixes in the same project, saving
time and eliminating costly errors. Editors can work with a
royalty-free library of over 5,000 professionally produced foley and
sound effects, including over 1,000 surround sound effects and
evocative multi-channel music tracks. A powerful new Conform tool
enables users to synchronize and track changes between picture and
sound editorial.
Compressor 3, the latest version of Apples industrial strength
encoding tool, comes with a new streamlined interface and simplified
workflows that make encoding and delivering in multiple formats easier
and more efficient than ever. Powerful batch processing and job
chaining capabilities enable editors to create pristine quality output
for a wide range of delivery formats with a single click. Compressor 3
extends support for industry-standard codecs such as MPEG-2 and H.264
to include new drag-and-drop presets for delivery to broadcast
television, web, iPod, Apple TV, DVD and mobile phones. Dynamic
filters applied during pre-processing now support timecode overlays,
audio/video fade in and out, and animated watermarks that can be
applied directly from Motion projects.
Apple today also introduced Final Cut Server, a powerful new server
application that works seamlessly with Final Cut Studio 2 to provide
media asset management and workflow automation for post production and
broadcast professionals.
Welcome,
welcome! Things aren't yet underway at Apple's Lights Camera Apple NAB
keynote event, but be sure to check back here at this post for updates
as things get started. We'll be getting underway shortly.
10:30am PST - They've got us in the media corral, we're still a few minutes away from being let in.
10:43am
- We're in! They're playing the usual top 40 iTunes tracks: Muse, Franz
Ferdinand. Haven't yet heard the classic Apple keynote anthem: Feel
Good, Inc. by Gorillaz, but the event is young.
10:48am - There are three terminals up on stage, looks like they brought some backups.
10:49am - Some event handler asked us to close our laptops and put away our cameras! As if!
10:51am - They just came back and apologized. Not that we were going to stop anyway...
10:52am
- They're playing Neutral Milk Hotel. So according to one of the event
staff, this is going to be about 3000 large today. Perhaps we'll see El
Jobso.
10:58am - Whoops! Already we've
got a flub. Apple just showed something on screen briefly, but it
dropped back to the logo slide almost immediately. We caught an image,
looks like the Keynote presentation.
11:03am - Looks like everyone's in and they're ready to rumble. We should be starting very shortly.
11:04am
- Ooh, a bunch of Sony execs showed up. We know Sony is partial to
coming to -- even occasionally presenting -- at Apple events.
11:05am - Lights just dimmed, but music still playing.
11:06am - "Ladies and gentlemen, as a reminder, there is no recording of today's event." Umm, ok.
11:08am - Music is done, And here we go.
11:09am - Rob Schoeben, VP of
Apps and product Marketing. "Welcome, we have a TON to cover today, so
I'm not going to to any kind of preamble. Just gonna dive right into
it."
11:10am
- "We are now over 800k paid Final Cut users worldwide. By the looks of
things, a few of them didn't get in. But a lot of you are here, so
thanks for coming." He's going over Final Cut community, books,
plugins, all that fun business. "It's a Final Cut World." Here's a
sample.... showing some stuff done in Final Cut.
11:12am - All kinds of movies, TV shows, music videos, all done in Final Cut -- set to the Joey Ramone's cover of "Wonderful World."
11:14am
- "We get tons and tons of feedback. Editors live in this software day
in and day out. At the same time, there are issues that haunt them.
There are massive, massive amounts of content. We have to start working
in parallel. What we've done is to combine the feedback we get from our
customers with our obsession. We're introducing Final Cut server."
11:15am
- Scalable from small boutiques to multinational news organizations.
Interface works on PC as well. Media asset management: catalogues 100
file types, proxy generation, keyword searching, access controls.
Workflow automation: workflow templates, watch and respond system,
review and approve tools, automated encode and publish -- "It's an
event-based system." [P.S. Apple Store just went down]
11:18am - "Because we've backed
compressor into it, you can control the delivery from Final Cut
Server." Obviously, it's well integrated with Final Cut, including
time-saving shot selection, proxy rough cut... They've been working
with CBS 2 News / KCAL 9 in LA. Promo video of their using enhanced
workflows with Final Cut Server.
11:20am
- Looks like CBS 2 liked it. "Everyone wants to tackle this problem. We
thought about how to deliver this product to the marketplace: Let's be
really aggressive. It's $999 with 10 concurrent users -- 99 bucks a
seat to solve this problem. If you have more people to get involved in
the process, for $1999 it's unlimited concurrent users. All you need is
this piece of software, add as many as you want. You have licenses for
everyone. Available this summer."
11:23am - "Let's turn our
attention to Final Cut Studio. We've been working hard to make this the
biggest upgrade we've ever seen seen in professional applications at
Apple. Final Cut Studio 2. Final Cut Pro is version 6, and we're
introducing ProRes 422." Can compress full raster HD quality video from
1TB to 170GB.
11:24am - Bandwidth
efficient, portable, color space headroom, and next gen device support.
Including Sony's new HDCAM SR 1080p60 storage system introduced here at
NAB... that explains those Sony peeps!
11:25am - "Not only are we working with the leaders, we're working with.... "[Applause, RED slide comes up.] Showing a RED 4k demo.
11:26am
- "You can take 4k files, plug it directly into a MacBook Pro, and see
and edit them right there. The industry is going to change. You will be
able to work with this whole new breed of moviemaking."
11:27am
- "Clearly it's going to be an interesting show this year." You need
something with a bunch of ports in the back, you need a handle, and you
need a whole bunch of linking lights on the front. "We turned to our
friends at AJA." It's called the IO-HD.
11:30am
- Video: "You can edit HD on location on your MBP -- it's everything in
and out from ProRes. It's really a new paradigm in post-production.
It's really made possible by Final Cut Pro, ProRes, and the IO-HD . I
think it's going to be another Apple earthquake that shakes things up
in the post-production industry."
11:31am
- It will be introduced at $3495 -- "About a fifth of the cost of
competing system. That's ProRes 422. We think this format is coming out
of the gate really strong. Talking about formats: we heard you. Open
format timeline. Mixed formats, resolutions, framerates."
11:32am
- "We took some of the great technology in Shake and brought SmoothCam
down to Final Cut Pro, removes camera shaking. Now we also have
editable Motion templates, access Motion templates without leaving FCP,
update all instances without having to use Motion. It's all
integrated." Paul Saccone on stage now demoing.
11:34am - Auto upscaling of
lower-res clips, resolution and bitstream independent -- showing 960 x
720 5Mbps video upscaled right next to 1080p at 125MBps. Oohs and aahs.
11:36am
- Showing new Motion integration, not having to leave the app to access
Motion templates, text overlays, adding motion projects, etc.
Unrendered video with effects and overlays previewing totally
unrendered. Not shabby!
11:39am - We introduced
effects plugs -- they've added dozens of them. GPU-accelerated realtime
playback of filters and effects. Switching over to ProRes -- comparing
ProRes and uncompressed video, 127MBps vs 19MBps."Visually
indistinguishable." The screen is split between the two formats, looks
pretty freaking amazing.
11:41am - "We're just getting
started. Going to turn my attention now to Motion 3 -- this year we're
embracing 3D, extended all the familiar tools into cameras, light
sources, navigation of 3D space... create the kind of graphics you want
to create. We're adding paint. Particles, video, pictures, pen --
speed, pressure sensitivity -- and throw behaviors on the strokes to
bring that paint to live. Something shockingly complicated in the past
is now easy: match moving."
11:43am - "Track, match, and
move on. Retiming is a powerful tool, but is too complicated. We've
married retiming with behaviors, and created the exactly the kind of
retiming effects you want. It will dramatically change how you think
about retiming. Next up: audio behaviors. Control anims by volume and
frequency. To take a quick tour of the new Motion, I'd like to
introduce Dion Scoppettuolo." Demoing new Motion features.
11:46am - Syncing 3D animation
to audio behavior, looks super easy. Now he's applying tracking
behavior to motion tracking with highlight points -- attach animations
and overlays directly to frame tracking points incredibly easily. "But
I know that's not the kind of 3D you came to see. Reach under your
chairs, there are 3D glasses." Har har!
11:52am
- Showing 3D camera perspectives, layer lists with virtual dolly
pullups, sweeping behaviors, paint tools ("to add a swoosh -- that's a
technical term."), all kinds of crazy 3D video editing effects. Editing
particle systems, vector effects and graphics -- "you have a nice
little checkbox here... 3D. Click on that, the particles appear in 3D."
11:54am - Big applause. "So
that's a quick look at the new Motion. Let's turn our attention to
sound. Soundtrack Pro 2. Aligning sound effects and audio with a 3-up
video HUD. Advanced take management with composited audio tracks. Also
embraces surround mixing at its core -- one of the key things, we do
this in a single project, stereo and surround mix encapsulated in the
same project." 5.1 support, panning and speaker-to-speaker automation.
11:56am
- "The incredible new Conform feature. Change tracking, sync changes,
difference highlights, accept or override..." Alec Little to demo now.
12:02pm - Fade selector tool,
built-in waveform editor -- including a frequency spectrum view. Draw a
box around the problem frequency -- delete a portion of sound. He just
perfectly removed a bump in a mic from an audio track during dialogue!
Daaaamn. Perhaps we should get this for the Engadget Podcast.
12:07pm - Take editor --
making a comp, select which portion of which take to use. Just grabbed
four soundtrack takes and instantly composited them. Demoing sound
effects, syncing sound effect with a video HUD, quickly synced a
royalty-free sound effect in under 10 seconds. Demoing Conform feature
-- new edits with cut (or added clips) that would otherwise take hours
with a bunch of sound effects and bites can now be pushed through
rapidly with grouped approvals of intelligently re-synced edits.
12:14pm
- All six channels are included in one clip, so you don't have to deal
with multiple tracks when working with 5.1. Showed final clip, audio
sounds really amazing, and the whole 30 second preview was just created
in a few minutes. "Now I'm going to turn my attention to Compressor 3.
It's now a major marquee member of the Final Pro suite. It's industrial
strength." It now features simplified cluster setup, extended to
MPEG-2, H.264, Telestream Episode Pro plug-in with VC-1, WMV, FLV...
dynamic filters with timecode overlays, animated motion watermarks.
12:16pm - With a Mac Pro 8-core
with this sample it will take us 16:45 in Compressor 2. In Compressor 3
it's down almost 3x to 6:02. I've encoded a 10 minute clip in less than
ten minutes. Compressor 3 demo time.
12:20pm - Easy to use preset
list that covers "pretty much any device on the planet you'd want to
export to." Custom default presets, drag groups of batch preset
encodes. Preview overlays and watermarks with a before and after
slider. Integrated chapter markers.
12:23pm - Easy to spread multiple threads across as
many processor cores as you want -- demo shows octo-core encoding jump
to 100% across all eight cores. Shows live bookmarks in video,
publishing to iTunes. All done!
12:24pm
- "Compressor rounds out the new Final Cut Studio 2. As you see, we've
put our attention to the delivery side. All these products are
included: still $1299. We've also made it really easy to upgrade, the
move to FCS2 for $499. We've made it just $699 upgrade for any version
of FCP from the beginning."
12:25pm - Final Cut Studio
is available next month. "Let's go back a ways to NAB 1999." Shows
crappy old box... "I know, we MADE that box! It's weird. We learned.
Pro quality editing workstations cost upwards of $100k back then -- we
wanted to bring that power to everyone. A democratization of the
editing process."
12:27pm
- "We want to do for color grading what we've done for editing. We're
introducing a new application today: Color. Real time application color
grading. I want to turn our attention to FCP editors the Coen
Brothers." Showing a colorization demo from the Coen. Stylized color in
O Brother... brownificated.
12:30pm - "Color is revolutionary and helpful. It seems calculated to appeal to us, we make movies from beginning to end."
12:31pm
- "It's designed to be a natural extention of FCP. Same UI for 3-way
color correction with RGB and luma curves, lift, gamma, gain,
visualization of color in 3D space. Mattes from chroma, luma,
saturation, custom vignettes, hue and saturation curves. Color effects
-- string them together with a node tree. And Geometry. Bring all four
of these things together and get what you want: a signature look."
12:32pm - Demo from David Gross, FOX Australia.
12:40pm
- Showing gradients and multiple secondaries. Auto-balance tool for
contrast, color, etc., and makes automated colorization adjustments.
Drag and drop grades from clip to clip. #d scope, all the pixels
representation of pixels in a frame. "It's like a lamp post, the lights
at the top and the shadows at the bottom -- with a ring of color.
Selects a 3D cage around the colorized pixels. Easily dragging the
colors and changing whole portions of eyedropped video with keys and
vignettes.
12:48pm - Supports
custom shapes for colorization effects, not just circular and square.
Now color effects. All these effects / look presets are easily
exportable and emailed between editors. "Definitely going to become the
weapon of choice for all the editors I know."
12:50pm
- "Thank you. I hope David charges by the project, not by the hour. We
wanted to do for color grading what FCP did for editing. First, you
have to have a great product. There's only one answer: to include it in
FCS2." Big applause.
12:51pm
- "I had a weird feeling you were going to like that part. But now
everyone can use color as a powerful tool in the editorial process. Now
FCS2 includes all the applications I talked about before, and now
includes Color. Editing unleashed. Recap: we think we've done our job."
12:52pm - Showing the final reel -- looks like we're almost done!
12:53pm
- Yup, that's it! They're even playing "Feel Good Inc." as everyone
walks out. We're pretty sure that its performance is mandatory at Apple
events.