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Unwrella - Optimal Automatic Unwrapping - Unwrella v1.0 Released, 20% price reduction and free upgrade until 01/12/2008 
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Posted On:  Nov 18 2008 @ 05:11 AM   By:  speedy1   In Section:  Software

Unwrella: 20% price reduction and free upgrade to v2.0 until 01/12/2008

We are glad to announce the immediate availability of Unwrella 3D Studio MAX plug-in for commercial licensing. In the first week, all our customers will enjoy 20% price reduction (to the cost of 79 EU) for each bought single-seat license. Additionally, users who purchase Unwrella v1.0 until 01/12/2008 will be entitled to a free Unwrella v2.0 upgrade featuring Editable Seams. After 01/12/2008 Unwrella will continue selling at the standard retail price of 99 EU. Unwrella can be freely downloaded from the http://www.unwrella.com/download/ web page. This release features an open-source License Management solution and can function in LAN-server based render-farms.

Unwrella: Version v2.0 Will Feature User Editable Texture Seams

During the Open Beta period of the plug-in development, we encountered a massive user demand for manually definable seams feature. Based on that, it was decided that this feature will be the major goal for version v2.0. Besides that, Unwrella v2.0 will have advanced workflow enhancements such as visualization of the produced UV Map and quick preview of the created Seams on the object in the MAX viewports. For more details, please read our news release: http://www.unwrella.com/2008/11/editable-seams-support-in-the-works/

About Unwrella

Unwrella is the new automatic and optimal unwrapping plug-in for Autodesk 3D Studio Max. It was developed for the high demands of graphics designers in real world production environments and provides a fast, simple and reliable unwrapping solution.

It is the first tool of this kind on the market, allowing the unwrapping of 3d models to be done with a single mouse click while simultaneously providing optimal results that combine the minimized texture stretching of automated unwrapping techniques with the efficient space utilization and chunk distribution of UV space that is achieved with manual pelt wrapping methods. This allows users to quickly solve complex tasks like the creation of seamless 3d models, more accurate lightmaps and productive subsequent processing of the UV maps in other 3d applications like ZBrush or Mudbox

Key features

Automatic one-click solution

The manual labor necessary to properly unwrap multiple 3d models during a production takes significant amounts of time. Unwrella replaces this process with the simple application of a modifier to the objects modifier stack. Unwrapping of dozens or even hundreds of objects can be done on the fly and delivers results of optimal quality.

Space efficient

The size of chunks is maximized as much as possible and they are arranged to utilize maximal space on the available UV map. This optimal distribution prevents a significant part of texture memory from being wasted due to padding between chunks.

One-to-one pixel to texture ratio

Texture stretching and scaling on surfaces is removed almost completely. Every pixel translates to the same size and aspect ratio on the model surface and creates a uniform visual appearance without reductions in texture sharpness on some areas. Additionally this feature makes texture seams invisible, even under careful inspection.

Versatility

Unwrella consistently delivers quality results with all kinds of 3d models from 3d game objects to industrial designs to complex, irregular organic shapes.

Availability

The Unwrella unwrapping plug-in for Autodesk 3ds Max 9, 2008, 2009 (each 32bit and 64bit) is now available as a 30 days trial download limited to unwrapping objects up to maximum of 1000 faces or as fully functional commercial license on its homepage:

http://www.unwrella.com

http://www.3d-io.com

About 3d-io

3d-io games & video production GmbH is a Germany based software company founded 1996. It is dedicated to provide digital content, high-quality 3D and 2D design and affordable and easy-to-use software products like Games and Infotainment. 3d-io has an established presence in design production, digital content creation and graphics animation. Major German and international game and infotainment companies including Braingame, CDV, Related-Designs, 3DO, Koch-Media, Data Becker, and Hannah-Barbera, as well as industrial and telecommunication key players such as Thyssen, Mercedes, Deutsche Bank, Sony, Wunderman, Bayer, M.I.T. GmbH, Hoechst, Krupp and Ferrero have utilized 3d-ios unique graphic style and technology.


During the exploration of the workflows and production pipelines in game development and 3d design 3d-io has encountered the demand for fast, reliable and optimized unwrapping methods. Unsatisfied with the suboptimal performance of available tools for this task, the company set out to create its own solution, the 3d unwrapper Unwrella, to meet the high quality requirements of productions under tight schedules. After the tool proved its practicality during production the company decided to make it available and is proud to announce the start of the public beta phase for the UNWRELLA Autodesk 3ds Max plug-in for 3d artists and game developers.



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