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Home > Nuke > Tutorials > general workflow > texture warping > Page 4 Change background colorChange background colorChange background colorChange background color
texture warping
Tutorial by frank rueter
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Updated:   11/21/06

Works on:    Windows  Linux  MacOS-X
Nuke Versions:   4.x
Readership Level:   Basic
Owner:   rueter
Author Name:  frank rueter
Homepage:   http://www.beingfrank.info

Should the UVs go beyond the value of "1" you will have to insert another ColourExpression to make them repeat their normalized values (i.e. 1,5 = 0.5, 2,7 = 0,7, etc.) otherwise you will see black wholes in your result,
One way is to use the fmod function.
Insert the following ColorExpression to adjust the UV render pass:

.




Continue Tutorial:  previous page 1 2 3 4 

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